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ProjectsThree classes have used the facilities: COM S 100, Introduction to Computer Programming, CIS 300, Introduction to Computer Game Design, and Music 270, Sophomore Seminar: Music in American Cultures. Additionally, individual students and groups rely on (CL)3 daily to produce course-related and other multimedia material and presentations. Examples include student publications such as The Visible Hand (Economics Journal) and PowerPoint presentations for Arts and Sciences classes. Architecture students have borrowed cameras for field trips to New York City.Student Projects are available at:
Game Design Projects |
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